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  2. Yes, you can grind Wilderness Survival XP away from the keyboard. 1) Buy or otherwise acquire a shellfish harvesting tool. 2) Put the shellfish harvesting tool in your toolbar. 3) Go stand (not swim) in water, and use the following WildXP macro, adjusting the toolbar slot specified as appropriate: /ui action toolbarSlot00; /pause 9; /macro WildXP You will gather both wilderness XP and a bunch of mollusk and crustacean meat as a result.
  3. Updated prices, really hunting for Interwoven Schems, and always buying sub comps.
  4. Here is what I have so far (it's in a Google Docs file which I will post once completed): Naboo: Easiest A Capper Snipeflap Worker nest A Capper Snipeflap nest A Chuba Lair A Diseased Nuna lair A Flewt lair A Flesh-Easting Chuba lair A Gnort lair A Hermit spider lair A Nightspider Lair A Mott lair A Motley Kaadu Lair A Plasma Thief camp An Ankura Gungan camp An Ikopi lair Mid 1 A Capper Snipeflap Worker nest A Capper Snipeflap nest A Chuba Lair A Diseased Nuna lair A Diseased Sharupat Family lair A Flewt lair A Flesh-Easting Chuba lair A Gnort lair A Hermit spider lair A Nightspider Lair A Mott lair A Motley Kaadu Lair A Plasma Thief camp An Ankura Gungan camp An Ikopi lair Mid 2 A Bark Mite lair A Borvos camp A Capper Snipeflap hive A Capper Snipeflap nest A Capper Snipeflap Worker nest A Chuba Lair A Diseased Nuna lair A diseased Sharupat family lair A Falumpaset lair A Flesh-Easting Chuba lair A Flewt lair A Gungan Mercenary camp A Hermit spider lair A Kaadu lair A Krevol lair A Large Borvos fort A Large Gualama lair A Large RSF outpost A Mauler sect A Motley Kaadu lair A Mott lair A Mountain Ikopi lair A Narglatch Hunter lair A Nightspider Lair A Nuna lair A Peko Peko Eyrie A Plains Tusk cat lair A Plasma Thief camp A Plodding Falumpaset lair A Rogue Falumpaset lair A RSF camp A Small Gualama lair A Swamp Tusk Cat lair A Trade Federation Camp A Veermok camp A Veermok holdfast A Veermok Hunter lair An Ankura Gungan camp An Elder Gualama lair An Ikopi lair An Otolla Gungan camp Mid 3 A Bolle Bol lair A Falumpaset lair A Fanned Rawl lair A Giant Cave Veermok lair A Giant Peko Peko lair A Gungan military base A Large Borvos fort A Large Veermok holdfast A narglatch lair A Rogue Falumpaset lair A Sharupat family lair An Ikopi stag lair High 1 A Bolle Bol lair A Fambaa lair A Fanned rawl lair A Giant Cave Veermok lair A Giant Peko Peko lair A Gungan Fambaa lair A Gungan military base A Rogue Fambaa lair An Ikopi Stag lair High 2 A Bolle Bol lair A Fambaa lair A Fanned rawl lair A Giant Cave Veermok lair A Giant Peko Peko lair A Gungan Fambaa lair A Gungan military base A Rogue Fambaa lair An Ikopi Stag lair High 3 A Bolle Bol lair A Fambaa lair A Fanned rawl lair A Giant Cave Veermok lair A Giant Peko Peko lair A Gungan Fambaa lair A Gungan military base A Rogue Fambaa lair An Ikopi Stag lair Hard A Bolle Bol lair A Fambaa lair A Fanned rawl lair A Giant Cave Veermok lair A Giant Peko Peko lair A Gungan Fambaa lair A Gungan military base A Rogue Fambaa lair An Ikopi Stag lair Hardest A Bolle Bol lair A Fambaa lair A Fanned rawl lair A Giant Cave Veermok lair A Giant Peko Peko lair A Gungan Fambaa lair A Gungan military base A Rogue Fambaa lair An Ikopi Stag lair Corellia: Easiest A Diseased Vrelt lair A Domesticated Bageraset hovel A Domesticated Humbaba hovel A Domesticated Krahbu hovel A Durni warren A Gubbur lair A Meatlump Gang camp A Paralope lair A Plumed Rasp nest A Scavenger Rat Lair A Vrelt lair A Wooded Paralope lair Mid 1 A Corellian Butterfly Pod’s hive A Corellian Slice Hound lair A Dalyrake lair A Diseased Vrelt lair A domesticated Bageraset hovel A Domesticated Humbaba hovel A Domesticated Krahbu hovel A Durni warren A Giant Gubbur lair A Gubbur lair A Meatlump Gang camp A Meatlump Gang outpost A Paralope lair A Plumed Rasp nest A Scavenger Rat lair A Vrelt lair A Vynock lair A Wooded Paralope lair Mid 2 A Bageraset lair A Canoid lair A Carrion Spat lair A Corellian Butterfly hive A Corellian Butterfly Pod’s hive A Corellian Grassland Slice Hound lair A Corellian Slice Hound lair A CorSec Traitor base A Crazed Durni warren A Dalyrake lair A Dalyrake nest A Deranged Wrix lair A Devil Gulginaw nest A Dire Cat lair A Diseased Vrelt lair A Domesticated Bageraset hovel A Domesticated Humbaba hovel A Domesticated Krahbu hovel A Drall camp A Drall patriot base A Drall patriot camp A Durni warren A Forest Murra lair A Forest Slice hound lair A Giant Carrion Spat lair A Giant Dalyrake lair A Giant Gubbur lair A Greck base A Gronda lair A Gubbur lair A Gulginaw nest A Gurrcat lair A Hidden Daggers camp A Humbaba lair A Krahbu lair A Lord Nyax Follower chapel A Lord Nyax Follower church A Meatlump Gang camp A Meatlump Gang outpost A Monumenter base A Mountain Murra lair A Murra lair A Paralope lair A Plumed Rasp eyrie A Plumed Rasp nest A Rogue Bageraset lair A Scavenger Rat lair A Selonian base A Selonian outpost A SorSec camp A Swamp Gurrcat lair A Swamp Humbaba lair A Swooper camp A Violent Krahbu lair A Vrelt lair A Vynock lair A Wooded Paralope lair A Wrix lair Mid 3 A Beldonna base A CorSec base A CorSec outpost A Crimson Sand Panther Pride’s lair A Deranged wrix lair A Devil gulginaw nest A Drall camp A Flail cutthroat outpost A Giant Carrion Spat lair A Giant Dalyrake lair A Grand Wrix lair A Greater Gulginaw nest A Lord Nyax follower church A Lord Nyax visionary camp A Pack of Razor cats A savage Humbaba lair A Selonian base A Sharnaff lair A SorSec camp A Swamp Humbaba lair A Varactyl lair A War Gronda lair High 1 A Beldonna base A CorSec base A CorSec outpost A Crimson Sand Panther Pride’s lair A Flail Cutthroat outpost A Grand Wrix lair A Lord Nyax visionary camp A savage Humbaba lair A Sharnaff lair A Varactyl lair A Varactyl Preystalker lair A War Gronda lair An Elder Gronda lair High 2 A Beldonna base A CorSec base A CorSec outpost A Crimson Sand Panther Pride’s lair A Flail Cutthroat outpost A Grand Wrix lair A Lord Nyax visionary camp A savage Humbaba lair A Sharnaff lair A Varactyl lair A Varactyl Preystalker lair A War Gronda lair An Elder Gronda lair High 3 A Beldonna base A CorSec base A CorSec outpost A Crimson Sand Panther Pride’s lair A Flail Cutthroat outpost A Grand Wrix lair A Lord Nyax visionary camp A savage Humbaba lair A Sharnaff lair A Varactyl lair A Varactyl Preystalker lair A War Gronda lair An Elder Gronda lair Hard A Beldonna base A CorSec base A CorSec outpost A Crimson Sand Panther Pride’s lair A Flail Cutthroat outpost A Grand Wrix lair A Lord Nyax visionary camp A savage Humbaba lair A Sharnaff lair A Varactyl lair A Varactyl Preystalker lair A War Gronda lair An Elder Gronda lair Hardest A Beldonna base A CorSec base A CorSec outpost A Crimson Sand Panther Pride’s lair A Flail Cutthroat outpost A Grand Wrix lair A Lord Nyax visionary camp A savage Humbaba lair A Sharnaff lair A Varactyl lair A Varactyl Preystalker lair A War Gronda lair An Elder Gronda lair
  5. Hey all, This is an attempt to create a list for all to use with mission difficulties for all mobs. Reply with your findings and i will update the initial post with the info. Rori Security Forces (a RSF camp, a large RSF outpost) Planet: Naboo Difficulty: Mid 2
  6. Earlier
  7. Welcome Save! We're not the best at getting on the forums, (I'm trying to improve) but there's always helpful folks on the discord, and I'm happy to RP missions or whatever with you if you're online and in the mood. I'm Salbecca and Soobo online mostly.
  8. Greetings and salutations! Most friends and Steam monkeys may know me as Tankerdco or Sarge. I run around Tarkin as Save Wavingdark.....don't blame me, SWG gave me that name as default...I had a chuckle, then kept it :) I decided the name is pronounced S-ah-ve, moved to the big city in Coronet and became pretentious. LOL :P I've been playing SWG since Beta and stayed till about 2 months before the end. I played more NGE then CU or Pre-CU, due to a pit stop for a year and half in the desert. Came across the EMU project about 4 years ago, got onto Basilisk about 3 years ago and just within the past 6 months my eyes were opened to a bunch of servers I knew nothing about. Tried Sentinels first, liked it. Tried EiF next, still there. Legends about 2 months ago, NGE fix, and now here. The front page description of the changes you guys made, the small tight community and RP options got me on. The experience, vibe and game play changes are going to keep me here. I'm by nature an introvert and rusty on pre-cu SWG, but if you get me at a chatty time, I could be coaxed into a group. I've never been for the destination of full template, being more enjoy the journey type of player. I always try to RP my missions/ activities and professions, looking to build and play a Star Wars character that I want, versus "FotM" or "best of". Sure... TKM is awesome, but unless I want to play a Space kung-fu sniper..... Live on Long Island, NY. 2 Boys, 1 wife and 2 cats and almost at the 50 hump.
  9. IC Info Orange items are known only to a few and not common knowledge Character Name(s) Real Name: Liakhara Tir'ein Nicknames and/or alias: Lia Character Basic Stats Species: Twi'lek Gender: Female Age: 36 Place of Birth: Tyrena, Corellia Marital Status: Unmarried Med / Psych Medical Evaluation: In good physical shape, possible vitamin deficiencies. Doesn't sleep well. Psychological Evaluation: She is mentally competent, but with serious relationship issues. Very withdrawn, mistrustful of others, rarely interacting with anyone beyond the barest level of courtesy. Very possibly incapable of forming an attachment to others. Will always run away (literally) rather than deal with anything remotely emotional involving someone else. Physical Details Eyes: Blue green Height: 5’ 6” Weight: 115 Build: Slim & toned Skintone: Yellow-tan with green lekku spots Scars: Large, very noticeable blaster scar over the right/front side of her head & forehead, barely missing her right eye. Wearables Clothing: Doesn’t own much, only a couple changes of clothing, a jacket, and some boots suitable for long treks through the forest. Often carries a backpack. Won't carry or own a commlink or datapad. Weapons: Hunting rifle, hunting knife, smaller pocketknife, compound bow & arrows. Unless actively hunting, is usually only armed with the pocketknife. Residence Current: Very recently has rented a cheap apartment in Coronet (Aparment 12B), though is still unable to bring herself to sleep there every night.Prior: - Until very recently, no residence. She lived off the land, following the herds of animals she hunted. - 12 years ago, a hospital in Coronet, Corellia (for a year and a half) - 14 years ago, Mos Entha, Tatooine - 15 years ago, Tyrena, Corellia Affiliations Current: None Prior: The Outer Rim Trader’s Union Other Noted Training / Abilities - A survivalist. Very skilled at tracking, hunting, trapping, and withstanding the elements. - Previously managed a hotel and worked as a bartender. - Skilled at sewing & making clothing, but hasn't put into practice in many years. - Studied classical dance as a child, but has not used these skills in decades. Family - Parents deceased, and brother supposedly deceased. 14 years ago she came across him, still alive, but has no idea of his current status, and wouldn't admit she knew he was alive even if she did. Miscellaneous - Doesn't own a vehicle. - Doesn't drink due due to former years of alcohol abuse & very nearly dying from it. - Drinks plenty of caf when she can afford it, probably using caffeine as an alcohol substitute. - Possessions are extremely Spartan, owns nothing of a personal or sentimental nature, in stark contrast to the vast amount of emotional baggage she carries around. Keeps her living space meticulously clean. - Always carries her toothbrush on her person (to avoid it being used to gather her DNA for use in a tracking droid.) OOC Info Days and Times available to RP: Weekend mornings, afternoons RP Preferences Play Along With Issued Bounty On You: Yes Play Along With RP Trial Of You: Yes RP Capture: Yes RP Capture Maximum Time: Work it out case by case RP Slavery: Yes if truly logical & reasonable Assumed RP Torture (fade to black scenario): Yes RPed Out Torture: Yes Limb Loss: Yes, with discussion beforehand Permadeath: Yes, with discussion beforehand, as a logical progression of events Preferred Combat Method: Emotes, dice if necessary
  10. IC Info Orange items are known only to a few and not common knowledge (basically would only be known to members of her family/clan, and those she served with in the Alliance, or their superiors) Character Name(s) Real Name: Bindi'i Kenne'dal-Sunstorm Nicknames and/or alias: None Character Basic Stats Species: Zabrak Gender: Female Age: 39 Place of Birth: Lorista Marital Status: Widowed Med / Psych Medical Evaluation: In excellent physical health. Very fit & active. Psychological Evaluation: While always hot-tempered, she has become more reckless in her actions since the death of her husband, last year. Easy to egg into a fight, but she's often satisfied after one or two good punches. She is very proud, stubborn, and determined. Generally takes orders well, if she respects the person giving them. Physical Details Eyes: Hazel/Green Height: 5’ 9” Weight: 140 Build: Muscular & athletic Skintone: Medium brown Tattoos: Her clan jato is a motif of 3 vertical lines done in dark mauve. She also has a design of orange stylized claws done down the length of her left arm. Scars: Slash scar across her left palm (evidence of the Loristan marriage ceremony) Wearables Clothing: Favors sleeveless designs. Mustard yellow, black, and dark mauve (the color of her clan) are prominent in her outfits. Also often wears bracers or forearm wrappings on both, or sometimes only the right, arm(s). Weapons: Doesn't usually go around armed, other than on-duty. Her fists are weapon enough. Residence Current: Mos Entha, Tatooine Prior: - Lorista - 13 years ago, Azaki Depot, Talus Affiliations Current: Actively seeking new company Prior: The 101st Daggerwolf Company Other Noted Training / Abilities - Excels at hunting with a Loristan short sword and javelin. (Hunting on Lorista is never done with a blaster. Stalking and killing prey close-quarters with a blade is considered a sign of braveness & skill.) - Trained in Alliance military to use a carbine, right-handed Family - Clan: ru Nivar'Birena - Parents, 2 older brothers, 1 younger sister, 13 year old son Miscellaneous - Left-handed - Speaks broken Basic with a heavy Loristan accent. This is despite learning it in school, and interacting in a military company where she had to use it daily. She doesn't like speaking Basic, and considers herself above it. Her comprehension of Basic is better than her speaking skills. History -Raised in a traditional, large family on the Zabrak colony world of Lorista. Her father is a clan Elder, and she was very much his favorite, and very close to her eldest brother, Kor'dan. At age 23, it was decided by her family and clan that she would represent their interests by joining the Rebel Alliance. Her two older brothers had families of their own, and being unattached and a brave fighter, she was a logical choice. She joined the 101st Daggerwolf company (June, 2005), acheived the rank of Private, and became "Delta 2," a pathfinder under the direct command of Delta squad leader, Sergeant Jarome Horati. She found her Tai'shan in her company's Executive Officer, Lieutenant Cel'es Sunstorm, and their attraction was immediate and violent. Neither could resist the siren call of the Tai'shan, and they were married within months. Bindi'i's family was not pleased at this lack of attention to duty, and when she became pregnant, they were outraged. She had been sent to fight in a war, not to get herself with child and abandon her mission. A rare blood incompatibility with her unborn child became apparant 6 months into her pregnancy, and she was faced with the choice of aborting the fetus, or be discharged from duty and seek constant medical treatment for the remaining 6 months of her term. She risked her life, choosing the second option, and received regular blood transfusions for the next 3 months. Her parents dutifully took her in during this time, but she was no longer the Golden Child she had once been. Her presence was barely tolerated by her father and second-oldest brother. When she was 9 months into her pregnancy, she saw an Imperial broadcast showing a clip of her husband, beaten and bloody, hanging from his feet in a detention cell. The shock brought on early labor, and she delivered a healthy, though 3 month premature, son. Eventually, word was delivered that her husband had been rescued from Imperial captivity, and she left with her child to live with a band of Tleru (clanless) Zabraks. Her husband found her living there a year later, and brought her home to her family. All was not forgiven, but they were on better terms. Her husband spent the next several years away part of the time, serving in the military, until he was killed in action last year. Bindi'i then got it into her head that she had to finish what she had started, and must go back into active service, despite objections from her family that she might leave her son an orphan. She now sees it as her duty to fight for a better world for him, and left him in the care of her brother Kor'dan, and his wife. OOC Info Days and Times available to RP: Weekend mornings, afternoons RP Preferences Play Along With Issued Bounty On You: Yes Play Along With RP Trial Of You: Yes RP Capture: Yes RP Capture Maximum Time: Work it out case by case RP Slavery: Yes if truly logical & reasonable Assumed RP Torture (fade to black scenario): Yes RPed Out Torture: Yes Limb Loss: Yes, with discussion beforehand Permadeath: Yes, with discussion beforehand, as a logical progression of events Preferred Combat Method: Emotes, dice if necessary
  11. IC Info Orange items are known only to a few and not common knowledge Character Name(s) Real Name: Azira Mas'ai Nicknames and/or alias: Zee Character Basic Stats Species: Zabrak Gender: Female Age: 30 Place of Birth: Lorista Marital Status: Unmarried Med / Psych Medical Evaluation: In excellent physical health, very fit. Psychological Evaluation: Very controlled and precise. While capable of remorse, often avoids it by feeling justified in her actions. Hates Jedi. Physical Details Eyes: Light Blue Height: 5’ 8” Weight: 130 Build: Muscular & athletic Skintone: Light Tattoos: Her clan jato is a motif of 3 vertical lines done in periwinkle. Scars: None worth noting Wearables Clothing: Favors blue & teal, "cool" colors. Weapons: Generally carries a holstered blaster, and often wears a sheathed knife strapped to her calf. Owns a rather impressive arsenal of blaster carbines & pistols. Residence Current: Mos Entha, Tatooine Prior: - 8 years ago, Mos Espa Tatooine - 11 years ago, The Abyss (ship owned by Jeph Celsi) - 17 years ago, Lorista Affiliations Current: <Ka'ra>, licenced with the Bounty Hunter's Guild Other Noted Training / Abilities - Excellent shot with a blaster. Above-average gambler. Family - Clan: ru Nivar'Birena - Father (whereabouts unknown to Azira, probably Lorista) Miscellaneous - Spends credits like water, no matter how much she earns, always seems to be scraping by at the end of the month. History - Born on the Zabrak colony world of Lorista, Azira had a normal childhood until the day after she completed her Selenoren. With her father away on business, her mother was killed in the crossfire of a bounty hunter taking out his Jedi target, a guest of her mother's. Thinking she would kill the hunter later, she insisted he take her with him to his ship. That's not quite what happened... The bounty hunter, Jeph Celsi, took her on as crew, taught her his trade, and instilled in her a deep hatred for Jedi. By fifteen, she had developed an infatuation with Jeph, eventually leading her to throw herself at him. He let her know in no uncertain terms that such a thing between them was never, ever going to happen. He began training her on the use of blasters when she was sixteen, but always left her in port when he was on a hunt. By the age of seventeen, when it became apparent that she was likely to "get herself into trouble" with the boys she was associating with, Jeph quit leaving her alone in port and insisted she accompany him on his hunts, as an apprentice. At nineteen, Azira ran off with a swoop racer, Drez ("Lucky") Mirin. They settled in Mos Espa, where he achieved some small fame on the racing circuit, and she took to gambling. The relationship ended after three years when Azira finally realized he had no ambition in life, and the late nights, fast swoops, and casual spice quit having any appeal for her. She moved to Mos Entha, got licensed with the Bounty Hunter's Guild, and started working at the hotel as a bartender for a steady cash-flow, eventually being promoted to Lounge Manager. Later she was passing though the town of Savareen, on Rori, while tracking a bounty. She met Icav Ribe, would-be club owner, and partnered with him to found Dark Intentions. The two became romantically involved, and several years later they moved to Coronet, where the new branch of Dark Intentions was built. OOC Info Days and Times available to RP: Weekend mornings, afternoons RP Preferences Play Along With Issued Bounty On You: Yes Play Along With RP Trial Of You: Yes RP Capture: Yes RP Capture Maximum Time: Work it out case by case RP Slavery: Yes if truly logical & reasonable Assumed RP Torture (fade to black scenario): Yes RPed Out Torture: Yes Limb Loss: Yes, with discussion beforehand Permadeath: Yes, with discussion beforehand, as a logical progression of events Preferred Combat Method: Emotes, dice if necessary
  12. We have upgraded our launcher to version 4.0! It has added functionality and a sleek new look. You can download it here, from step 3 in the article. Note: You'll probably still need to go through the process of disabling Windows Defender prior to downloading and set an exclusion for the launcher. Instructions for that are in the article. Current players can point the new launcher to their existing Tarkin's Revenge installation, and you'll need to set your display resolution the first time you use it. (It will prompt you to do so.) Enjoy v 4.0!
  13. Since it may take some time for players who want to participate in this event to get their character templates as they want, we're posting about this event early. It begins 1/1/2020, and runs through the month of January. Check out the link below for full details! Galaxy At War
  14. This event will go live on Thursday, November 28, at 12:00 Noon US Central Time, and end Sunday, December 1st, at 11:59 PM. It's that time of year, where we share our harvest, cooperate with our friends and family to put together a bountiful meal that we can all enjoy. This weekend, you'll find a fest table in the heart of Coronet. It begins barren, with no food at all. You may see flocks of wild Pharples running around Coronet this weekend as well! Those Pharples will drop food items that you can share with the community feast table. The table requires many items in order to be "full:" Acorns, Almakian Apple Pie, Arguez Sausage, Ashkar, Bantha Patties, Bantha Rump Roast, Bantha Stew, A Sprig of Banthaweed, Bestinian Tang Root, Blue Milk, Blueleaf Shrub, A Blumfruit, Brualki Brisket, Charbote Root, Cligs, Crumblebuns, Custard Bread, Denta Beans, Dewback Steak, Domit Pie, A Dricklefruit, Gin-Jang Berries, Hwotha Berries, Jerba Cheese, A Kavasa Fruit, Kibla Greens, Kommerken Steak, Luptoomian Dressing, Muja Fruit, Necr'ygor Omic Wine, Nerf Casserole, Nuna Bacon, Oi-Oi Puff, Oonberry Pie, Para-Rolls, Phraig, Qana Beans, Qrikki, Roast Shatual, Rootleaf Stew, Shaak and Cheese Sandwich, Spiceloaf, A Stinkmelon, A Sunfruit, Sweet-Sand Cookies, Topatoes, Traladon Ribs, Trig-Berries, Wastril Breadsticks, Wuli Nuts, and a Wyykmelon. Once all of the required items have been added, everyone who has made a contribution may claim a reward from the plentiful feast table! The table will accept duplicate items as well. Even if the item you wish to contribute has already been placed on the table, your contribution adds up points - one point per item contributed. If players as a whole contribute enough items, more rewards will become available. There are rewards for 200 items contributed, 500 items contributed, 1000 items contributed, and 2000 items contributed! We hope everyone will generously contribute their foods to the community feast table! Happy Thanksgiving!
  15. Just an FYI - any mod involving icons or palettes has the potential to conflict with our custom icons & palettes!
  16. Here are some of the MODS ones I use: ModPack with a ton of MODs: https://1drv.ms/u/s!As9mPynfN74LhREVMNhDDgkSIgkx Better Astromechs: https://modthegalaxy.com/index.php?resources/better-astromechs.35/download Nice bank terminals: https://modthegalaxy.com/index.php?resources/very-nice-bank-terminals.32/download My Dantooine 2.0: https://modthegalaxy.com/index.php?resources/my-dantooine-2-0-by-eastwind.25/download Better Rain Textures: https://modthegalaxy.com/index.php?resources/better-rain-textures-by-matthewstarwars.22/download Custom login background: https://tarkinswg.com/applications/core/interface/file/attachment.php?id=42 Skolten flat HAM: https://tarkinswg.com/applications/core/interface/file/attachment.php?id=77 True Blakc: https://www.eqsanctum.com/download/file.php?id=20 Kryat Dragon and Poster painting: https://himalayasswgemumodsite.weebly.com/uploads/1/9/1/1/19116385/painting_pack1.zip Websites I get them from: https://himalayasswgemumodsite.weebly.com/mods.html https://www.eqsanctum.com/ https://modthegalaxy.com/index.php?resources/categories/mods.2/
  17. 11/14/19 [Fixed] Case where players were able to move forbidden objects 11/11/19 [Modified] Damage on Executioner's Hack and added a slot for Rancor Tooth to bring it into line with the CU/NGE weapons [Increased] Loot chance for NS Vibro Motors from Nightsisters [Removed] Non-functional experimentation line from RIS segments [Added] New billboard ad [Added] Thanksgiving Event to go live Nov 28, 2019 at noon server time 11/9/19 [Modified] Encumbrance for hitLocations with multiple equipped armor parts (arms and legs) will now use an average of the encumbrances of the relevant armor parts, rather than the sum of all the encumbrances. Players will be able to wear full suits of armor (or however many additional pieces they wish) at the encumbrance cost of four pieces, instead of nine. Mini suits will not be affected, they will work exactly as they do now. 11/7/19 [Modified] FS quest Phase 3 turrets and Sith Shadow Thugs to be more in line with Tarkin damage expectations. 10/26/19 [Added] Decommissioned (roleplay) military armors to the junk shop owners. These armors offer no protection, have no encumberance or faction requirements, and have no sockets. They are solely for appearances.
  18. Let's say you want to make a chat room for yourself and a group of players. You're not in the same guild, and for whatever reason, you don't want to group up. What do you do? Create a chat room, of course! Chat rooms can be private (only joinable by players who have been explicitly invited) or public (anyone may see the channel in the chat listing and join). Chat rooms will persist through logging out, server resets, etc. Players can leave a chat room any time they wish, and creators may delete chat rooms that they have created. To create a chat room: 1) Right mouse click on any one of your chat tabs (spatial, combat, general, etc) and choose Join Chat Channel. 2) In the screen that pops up, click to expand "Tarkin's Revenge" then click on "Chat - public chat for this server..." to highlight that line. Then click the Create Channel button on the left. 3) In the next window that pops up, give the room a name and description. Room names must be all one word, no spaces, no punctuation or special characters. And if the chat room doesn't create, you may have used a word it didn't like in the description. For instance, it doesn't seem to like the word "private." Try again using a different description. I'm pretty sure it's using the Restricted Names List as a filter, so check and see that you're not using any words on that list. You have two checkbox options here, Private Chatroom and Moderated Chatroom. Private Chatroom means a moderator must invite players to join, and they won't be able to see the chat room as an option unless they are invited. Moderated Chatroom means only moderators may post in the room. 4) If all went correctly, you'll see the new room in the list, and you'll have a new chat tab for the room. To invite someone to a private chatroom: You must be a moderator in the chat room to invite other players. There are two ways to invite someone to a room. The first way is via slash command. If you are a moderator, you can type "/chatr invite PLAYERNAME ROOMNAME" which will give that player the ability to see the chat room in the list, and they can then join it. For example: Player names ARE case-sensitive. In the example above, typing the player name as "bindi'i" will not work, it has to be "Bindi'i" with a capital B, because that's how the character was created. Double-check with the person you are trying to invite if it tells you "avatar not found." You should see the following message if the invite was successful: The player who has been invited will see a message like this: The second way to invite someone is through the info menu. See the instructions for "To make someone a moderator in a chatroom" below - you'll use that same window, but click the Invite button, and type the name of the person you want to invite. To join a chatroom: If you want to be invited to a private chatroom, ask someone who is a moderator to invite you. See the step above. If you want to join a public chatroom, or you have already been invited to a private chatroom, right mouse click on any one of your chat tabs (spatial, combat, general, etc) and choose Join Chat Channel. Click to expand "Tarkin's Revenge," and "Chat - public chat for this server...", and you will see a list of available rooms to join. Highlight the room you want to join, and click the Join button on the left. A new chat tab will be created for this channel, and you can click the Done button. If the room is not a moderated room, you may start chatting in there. Only moderators may post into a moderated room. Everyone else is read-only. To make someone a moderator in a chatroom: You must currently be a moderator (or the creator) of a chatroom to make other people moderators. If you want other people to have the ability to invite players to a private chat room (or kick, or ban players), you'll need to give them moderator permissions. Right mouse click on any one of your chat tabs (spatial, combat, general, etc) and choose Join Chat Channel. Highlight the room you want to set permissions for, and click the Info button on the left. This will bring up a window that shows everyone in your chat room. Click on the name of the player that you want to make a moderator, and click Set Moderator. You can revoke moderators, uninvite (cancel someone's invite who hasn't joined yet), ban, unban, and kick players from this window as well.
  19. That's right, every time a Meatlump drops a cheap copper battery, or a Hidden Dagger drops a spinner blade, Aglyn Enterprises is offering you 2000 credits for it. Drop them off in the drop box in the Mos Entha Starport Mall (/way 1088 3008) and cash in! Both Meatlumps and Hidden Daggers can be found on Corellia; mission terminals with the mission level set to Mid 2 will generate missions for them.
  20. Friday, November 1st, 7:30 PM Central US time -465 -4670, Coronet Dark Intentions will be opening its doors for a dance party & costume contest. Wear your scary, creative, or just plain silly costume to Coronet's only Industrial nightclub, owned & operated by Icav Ribe. We'll see you there! ((This is a roleplay event - please come in character & respect those who are roleplaying))
  21. 10/24/19 [Added] Species costumes, usable by humans, to transform into an alien species for roleplay 10/20/19 [Added] Galactic Moon Festival Event
  22. It's a spooky time of year, and we've created a spooky haunted dungeon for you all to conquer! Check out this post on our website detailing where you'll find the haunted dungeon, and what kind of rewards you can get for making it to the bottom. Some notes regarding the Halloween costumes (skeleton & undead) - they don't work exactly like the roleplay species costumes. They are meant to be more temporary, and as such, they don't persist past logout, and due to some quirks with some of the species, they have some slight differences.
  23. 10/6/19 [Added] NGE signs to houses. 9/15/19 [Increased] max character length for building signs to 256 characters. [Fixed] Issue with pet dyes not persisting on wild-tamed pets.
  24. Hey Bajaron, you can find the various details about where houses drop, where they can be dropped and lot cost here. https://home.tarkinswg.com/index.php/articles/20-nge-houses
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