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ParadymShift

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Everything posted by ParadymShift

  1. Anyone a fan, I just started burning through the series again and I was reminded of how much I love Wraith Squadron and I'm glad the Aaron Allston roped some of the key faces back into the world later on, I'm reading Isards Revenge right now.
  2. Nice to see another fresh face around here, welcome to the party :V Sorry I've been terrible about forums.
  3. {Ka'ra} Kraftwerks - 12PT Armorsmith and Collector of Galactic Antiquities RIS Certified, Custom Orders Only, Contact Komrk for a quote. Factional Armors - Contact for Availability (No Imperial armor at this time, need supplier for schems) Currently Buying Nightsister Layers (Minimum Stack size of 5) 6% Resist - 3500CPU 7% Resist - 4500CPU 8% Resist - 6500CPU 9% Resist - 9000CPU 10% Resist - 12000CPU 11% Resist - 15000CPU RIS Subcomponents Giant Dune Kimo Scales - 12500CPU Woolamander Harrower Bones - 5000CPU Gurk King Hide - 7500CPU Peko Peko Albatross Feather - 6500CPU Interwoven RIS Schematic - 75000CPU Galactic Oddities Resource Deed - 125000CPU
  4. Hey Guys, Thanks for participating in our easter event, as stated previously the Double XP is running until this coming sunday but the buns are no longer spawning and we wanted to get some feedback. What worked for you in this event, what did you like? What do you think could use some tuning? Would you participate in another event like this, or should we do more events like this?
  5. Well, I know that we are looking to get goodies out of the factional recruiters, but having the /sf or /pvp isn't a terrible idea to augment. IIRC, something similar to that used to exist CU+.
  6. All of the covers that came out of Westworld were so goddamn good. What dragged you back into that?
  7. Hey Steelie, the forum account and game account are not the same. You'll need to click the Game Registration to setup for play.
  8. Look at all these 501st rolling in.
  9. Alright gang, coordinate getting the cash together and let me know what GH in Entha/Coronet/Theed you want to get setup.
  10. Yes, though this is a pre-cu server and Lia can speak pretty conclusively about it's presence on the server as she did all of the configuration and development and adjustment to Core3 to build up Tarkin. The process is pretty involved but the guide she linked is pretty accurate. https://www.swgemu.com/forums/showthread.php?t=204416 this link should also be useful as we are stock EMU for Jedi acquisition, the only differences here are the changes in visibility and saberblock as outlined in our Jedi thread.
  11. Windows has been aggressively trying to kill our launcher for a few people, we've submitted it to their team for analysis and hopefully it will mitigate future issues.
  12. Looks like the launcher doesn't have permissions for the folder, try running it as admin and going into settings to click the force update. Make sure that you've pointed the game folder to a place you want to keep the game in its entirety.
  13. First, you'll want to go to the top of our forums which should look like the picture below. Then you will need to click on the "Launcher" link which will download a zip of the launcher. Due to how new the launcher most browsers may prompt you with a warning that looks like this. To keep the launcher you will need to do the following. Click the ^ and click keep, you'll now find it in your downloads folder. After this, you will need navigate to your downloads folder and you will be presented with a file named "tarkinlauncher.zip", I moved this to a folder I created specifically for Tarkin, you can name this whatever you like. For this I named it "Demo Install" After you've extracted it you should see a file named "tarkin's Revenge Launcher" double click that and you will be presented with this pop up. Use this to select the folder you created specifically for Tarkin. Once you've done that, you'll see the following screen. Once you do, just hit the update button as instructed in the status bar on the bottom and it will update and pull down the files for you. Once it has done the download, it will prompt you to edit your settings first to ensure you've setup your screen resolution as it needs to be updated for the first time you launch the game, it will look like this. Click the Settings Button and configure your game settings, or just click the settings button at the top and click the Game Settings option to pop up the swgemu_setup After that, hit the big Play button and get to gaming.
  14. Look at all these nerds diving in. Looking forward to seeing you guys. I'll coordinate with Zen to make sure we get you guys setup in a Gh in the city you decide to settle in.
  15. Guild Name: <Ka'ra> Aliit Ka'raGuild Leader: ParadymShiftOfficers: Axyzed, Hagen, BeardslyFaction: Credits for a cause. Who are we?: Clan Ka'ra was a Mandalorian clan in existence on the planet Mandalore around the time of the Mandalorian Wars. A clan of explorers, taking their name from the Mandalorian word for Stars, these men and women left Mandalore to avoid the defeat handed to their people at the hands of the Sith. From Mandalore to Lok, the Ka'ra clansmen left their mark wherever their boots touched and they forged many relationships to serve as a foundation for future work and growth opportunities for the clan. As more men and women flock to their banner, the clan strived to become known throughout the galaxy, feared or loved, they cared not which. What are we?: Clan Ka’ra is one of the premier mercenary groups in the galaxy. With the ability to provide outstanding service in Personnel and Property Security and Acquisitions, the clan offers an all-in-one solution for anyone, anytime, anywhere. Ka’ra is always open to broadening their horizons and is seeking new avenues of opportunity. As such, we welcome any prospective clients, seeking services not normally provided, to set up a meeting immediately. How to contact us?: To begin business negotiations with the Clan, you may contact Icav Ribe. They can assist you in any matters which you seek our aid in solving or controlling. In the event that these two are unavailable, we ask that you leave a message with your inquiry with the following clansmen: Sarkin Hagen Tarasios
  16. As you may have noticed, we don’t have guild halls as something that crafters can make and sell. A part of this is to prevent them from being used as massive storage structures that are a big ugly eyesore on the landscape, in addition to wanting to preserve city footprint for players, we’ve chosen to limit these structures to be sold/granted to guilds who meet the following criteria: A guild post in this forum that outlines the following. Guild Name: Guild Leader: Officers: Faction: (if applicable) A small blurb or long blurb about the guild. In addition to the above, you will also need to have four prospective members besides the leader post within the thread. Feel free to spruce this thread up as fancy as you like and use it to handle guild recruitment from here on out. Once the requirements have been met, an admin or CSR will coordinate to get you squared away with a Guild Hall in exchange for 150,000 credits. If we, at any point, find that the hall has been abandoned inside of a player city, we will repo the hall or pop the hall entirely and replace it. We have a zero tolerance policy for abandoned structures within the city.
  17. ParadymShift

    Hello

    There goes the neighborhood.
  18. @Skolten is our UI modding Wizard, I've basically been using his UI and mod pack for some time that was compiled from a few sources, need to bug him to get that up here. 🙂
  19. There have always been so many dungeons, caves, and bunkers in Star Wars Galaxies that were too easy for a full template combat character to enjoy. What fun is there in one-shotting a room full of NPCs that don't drop anything but junk loot? None! And lack of places to go to farm good loot or enjoy a challenging fight have always lead to spawn camping by the fastest, and nowhere to go for the regular folks. So we have rebuilt many dungeons from the ground up. Harder MOBs, more varied damage types, unique loot - there's something for everyone. Some places are better suited to ranged vs melee templates. Others are better for groups. And there are SO MANY, that there will always be something free for you to play in! Here's the list of dungeons we have buffed, tweaked, and/or added additional loot to: Droid Engineer Cave (Lok) Nightsister Stronghold (Dathomir) Jawa Traders POI (Tatooine) Afarathu Cult Cave (Corellia) Drall Patriots Cave (Corellia) Naboo Pirate Bunker (Naboo) Hutt Hideout (Tatooine) Black Sun Outpost (Rori) Garyn Raiders Bunker (Rori) Lost Aqualish War Party Cave (Talus) Kahmurra Biogenetic Research Facility (Talus) Janta Stronghold (Dantooine) Mokk Stronghold (Dantooine) Kunga Stronghold (Dantooine) Dantari Villages (Dantooine) Jinda Ritualist Cave (Endor) Korga Cave (Endor) Panshee Villages (Endor) Donkuwah Villages (Endor) Gondula Villages (Endor) Lord Nyax Cult Bunker (Corellia) Aa'kuan Champion's Cave (Talus) The Temple of Exar K'un (Yavin 4) Kimogila Cave (Lok) Rogue Corsec Base (Corellia) Spiderclan Cave (Dathomir) Nym's Pirate Cave (aka Sulfur Pirates) (Lok) Sennex Cave (Tatooine) Erran Sif Bunker (Talus) Most if not all Factional POIs These dungeons drop NGE deco loot, armor and weapon schematics, CU and NGE vehicle schematics, and custom statted subcomponents for weapons and armor. It is HIGHLY recommended to have medic in your template, or a medic/doctor in the group, when running these dungeons.
  20. Tarkin’s Revenge FAQ and Info Below, we’ve compiled some of the most relevant information for new players to our server: account info, XP rates, Jedi information and some other important notes about cities and guilds. Q. Are my forum and game accounts the same? A: No, they are two separate accounts. We would have liked to keep them together, but the integration systems we had available exposed user passwords as plaintext which was untenable for us. So the two types of accounts are separate and our users' data is secure. Q. How many characters can I have? A: 4 characters per account, one character per hour. Attempting to create or delete a character resets the timer. All characters have 20 lots. 3 characters can be logged in at the same time. Q. What if my husband/wife/child/housemate/dog wants to play? A: It’s a no to the dog, but if you have someone else living in the same house who also wants to play on Tarkin’s Revenge, they may request permission for a dual account household via the Support link on our forums. We will need to know both of the account names in your support ticket. Q. What are the XP rates? A:. 2x XP Solo | 2x XP Grouped, you are no longer enslaved to a solo group to get good XP. Q. Do I still need solo groups to get good missions? A: No, Lia has made a system that allows you to adjust the CL of available missions so you don’t have to do any skill box dropping or pulling a million AT-ST’s just to get rancors or low level mobs for rangers. Q. What did you do to my buffs?!?!? A: We have GREATLY decreased buffs, so you will need to stay on top of stat migration, use foods/drinks, and look for armor with low encumbrance and weapons with low HAM cost. If your secondary stats are below the 'magic number' of 1500, you WILL do damage to yourself when using special attacks with your weapon. Buffs are available via doctors (though 'C' and 'D' buffs have been disabled, and Janta bloods have been greatly reduced), and are also available from Medical Services terminals. Doctor buffs last much longer, and can be crafted better than the terminals provide. Q. Do I have to grind my crafter again? A: No, all crafting professions are no-grind and can be found from a skill trainer NPC. Q. Why can’t my BH/Pistoleer pop lock 2? A: He can! Entertainer professions are no-grind, are available from a Skill Trainer NPC, and do NOT require skill points. Everyone can pick up the Entertainer professions (including Image Designer) for free. Q. How long are Village Phases? A: 4 week phases, you can find more information about Jedi in our thread here. Q. What changes have you made to Jedi? A: Visibility required to get on the terminals has been greatly decreased. Other Jedi do not generate visibility, but non-Jedi players and NPCs do. Additionally, Saber Block is ineffective while knocked down, and likelihood of saber blocking has been reduced by 50% while intimidated. Q. Why can’t I get a heavy harvester? A:. Heavy harvesters are disabled, but Smalls and Mediums have greatly increased BER and hopper size, and the benefit of a smaller footprint. Q. Where do I live now? A: You can put your house in NPC cities, if the mayor of the city has granted zoning/open zoning. Currently, Mos Entha, Coronet, and Theed function as Player Cities. To start a Player City, you must first master Politician by running for mayor of an NPC city. Once mastered, you may request a City Hall on the forums. Additional NPC cities can also be opened for settlement if a master Politician has ten players willing to settle in their city. Q. How do I get a Guild Hall? A: Guild Halls are not craftable, and are only available by request for players starting an active guild. (They are not freely available as residences.) See our forums for more information. Community Forums: www.tarkinswg.com Tarkin's Revenge Discord Server: https://discord.gg/3bGJvm4 Open Source Repository: https://github.com/TarkinII/Tarkins-Revenge Support : https://support.tarkinswg.com/ Game Account Registration : https://register.tarkinswg.com/login.php
  21. Welcome to the party, I look forward to meeting you this weekend at the 501st AP.
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