Jump to content


  • Content Count

  • Joined

  • Last visited

  • Days Won


Tatwi last won the day on August 10

Tatwi had the most liked content!

Community Reputation

12 Good

About Tatwi

  • Birthday 02/04/1978

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Love the "Rebel Flight Suits" color theme. It's too bad that the in game browser only works for the NGE client, because it that page would make a mighty fine in game home page! 🙂
  2. I just want to say thank you for not just finishing what I started, but taking the concept and improving upon it immensely. I didn't have it in me to slog through all the work and there were some things I just couldn't figure out how to accomplish. You did it. you're awesome, thank you! 🙂 Ps. I recommend not reading the source code for this system and ruining the mystery of it all for yourself. This is probably the most interesting new game play system created for a SWGEmu based server, so I implore folks to enjoy the journey of learning it. Pps. Anyone can also use a DNA Extraction Device (Crafted by Bio-Engineers) to collect DNA samples (1 per dead creature) that will definitely be in demand as Bio-Engineers churn through pet deeds!
  3. Discord Nickname: Tatwi Forum Nickname: Tatwi Info: Person who does stuff and junk. The highest end content that I do is soloing Mutant Rancor lairs, because DNA. I'm a casual guy. Timezone: EST (GMT-5) Characters: Tatwi - Master Pistoleer, Master Scout, Creature Handler, Medic Eysulla - Master Bio-Engineer, Stim-Pack Crafter, Pistoleer Runda'nin- Merchant, Crafter of all other things I feel like crafting Joe Picardo - Master Pistoleer, Flamethrower User, Slicer, Medic
  4. One thing I noticed while I was out and about in the game, the "Mission Available" criteria is a bit misleading. I assumed that it meant I could go to a terminal and take missions for that exact creature type, but it turns out that's not the case. What it really means is that the creature has a chance to spawn from a mission generated lair, either as the "boss mob" or as an alternate version of the creature. So if you're out there looking for a mission for particular creature and you're not seeing it's name show up on the terminal, try taking missions for creatures from the same family in the same level range. If you're desperate to know for certain the exact missions you can take to find the creature, the data can be found in the lair templates, which are fairly self explanatory and easy to read.
  5. I have completed the advanced search functionality, so all that is left to do is take 50 bajillion screenshots of the creatures! I'm not sure when it will go live, but it's functionally complete at this point. Repo is here.
  6. Quick update: I just finished the input/output structure and of the advanced search. The next step is to program the "build-a-query" for it and then it's onto the final step of taking screenshots of all the critters!
  7. I've been working on a web page make it easier to use the data. Here are some screenshots. I still have a fair amount of it data wrangling to do, but this what it will look like for the most part (aside from the Advanced Search option that I haven't started yet). When it's finished, it will be hosted here on tarkinswg.com.
  8. Notes: You do not get the deed back should you choose to destroy the structure. This is due to how the buildings are placed in the world by an admin (no deed is associated with them). There isn't an automated option to sell the structure back to the Imperial Housing Authority; Once you buy a structure, it's yours to use in that location. You can transfer the ownership to another character using the /transferStructure command as you can with any other structure. The system is really all about "location, location, location" and allowing players to buy the special buildings without requiring the player to wait for a Game Master to help them. There should still be plenty of space in the cities to use deeds the same way as always, though parts of towns that are on strange angles will most likely be populated with IHA buildings, because admins are able to line them up at the correct angles.
  9. Thank you for doing this enormous amount of work! Seriously, that was a crazy amount of effort and dedication. Good Job!
  10. If "removable drive" means "usb stick", then yes, that is totally the problem. Even a USB hard drive is going to considerably slower than if the drive were connected to the internal SATA interface, particularly if Windows keeps letting it go to sleep. Move the game to your internal hard drive and see if that resolves the issue. If your internal hard drive doesn't have enough space, make some space.
  11. Are you using any client side mods, particularly ones that replace the combat music? If so, try removing them. I make this suggestion based up on three things. 1. This issues doesn't happen to the rest of us. 2. There is definitely something wrong with your client (or less likely, Windows). 3. You said the issue happens at the end of combat and the biggest client related thing that happens at that point is the music changes from the repeating combat music file to the end combat music file.
  12. If you're unable to get the launcher to run in Linux using Wine, then you can download all the files required to play the game using the Bash script that I have attached to this comment. 1. Download the script. 2. Open a terminal where the script is saved and type bash linux_downloader.sh The files will be put in ~/tarkinsrevenge When there is an update, generally speaking you will only need to download a new tarkin_custom.tre file. Here is a command to download just that file. wget -c https://tarkinswg.com/tre/patch/tarkin_custom.tre -O ~/tarkinsrevenge/tarkin_custom.tre If you want to download a copy of the current file manifest that includes the file MD5 sums, click here. linux_downloader.sh
  13. Hello and welcome! The Expanded Universe Book Club is all about sharing our experiences, feelings, and ideas in regards to the enormous amount of books, comics, and short stories that are part of the traditional Star Wars "Expanded Universe". We're all friends here, so if you want to share some of your own "fan fiction" or create some new stuff with other members of the community, by all means go for it, that's what the club is for! Have a favorite character or story line you just can't get enough of? Tell us all about it! Maybe you have a fond memory or two that you'd like to share? We're all ears! If you're looking for more information about what books are available, probably the best place to look on the Internet would be http://www.starwarstimeline.net/ , created by Joe Bongiorno, because it has virtually every bit of information one could want about nearly every Star Wars publication. Otherwise, check out your local library, used book stores, and comic book shops, as you're bound to find some Star Wars books there and possibly other people to enjoy them with too. Over time I will compile a list of books, stories, and comics that relate to the timeline in which Tarkin's Revenge takes place. I will post the list here so that everyone who's interested can easily know what to look for. By all means, let me know you're favorites! Along those lines, we hope to bring some of the Expanded Universe characters and story lines into the Tarkin's Revenge game play experience and this is the place where we can all discuss what would be fun to have in the game. May the Force be with you!
  • Create New...