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  1. Liakhara

    Liakhara

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  2. Director

    Director

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      107


  3. Ego Sum Singularitas

    Ego Sum Singularitas

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      32


  4. Tatwi

    Tatwi

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Popular Content

Showing content with the highest reputation since 12/23/18 in all areas

  1. Hello everyone! After some research I decided on this server, and after my first week I must say it's been awesome! re-making my first Character, Aoyoko the Wookiee, Gorath, Pre-cu -> CU -> a little NGE, <Bl00d> ?, TK/scout (now Mpike/Mbrawler/CH) Meeting my first friend EgoSingularita just moments after starting up. He helped me out right away! He told me about Cookie the Wookiee the armorsmith who sells Wookie/Ithorian/humanoid armor right in Theed; so I suited up He set me up with munchies, alcohol, and dangerous animals We went on a hunting
    4 points
  2. Are collections present on Tarkin 2? If so a number of collection titles can go with them. Especially for multiple completions. PVE badges/titles related to beating an instance. "Slayer of Xkva Min" or such. I see the Beast Master side of things is quite good on this server it seems. So titles related to that "genetisist" etc. I remember the classes having a list each of titles as they progressed, but entertainer had a huge list. you could expand on that list for different achievements. Set a certain achievement level to earn title makes more ppl pick up an ent and enjoy that si
    4 points
  3. Coming in the update later today will be a MASSIVE revamp to creatures. * Some new creatures have been added * Several creatures have had the resources they drop changed to a different type * MANY creatures have had the amounts they drop changed/increased * Many new lair types have been added to the mission terminals The purpose of all this is to make it so that every creature resource is actually available on every planet, and you can take missions to get it. It is also a boost to creature availability for Creature Handlers or Bio Engineers who may be looking for a specific creatur
    4 points
  4. Word of terrifying, monstrous freaks of nature has spread across the galaxy. They're out there... They are saying these vile creatures are rare, but when found, are terrorizing the countryside, leaving death and destruction in their wake. Many an adventurer has gone after one of these beasts, and few have returned. But those who have, tell tales of incredible loot - rare and precious objects - available for the taking for the lucky hunters who kill one. Be warned - these monsters take no prisoners, and the faint of heart should steer clear. May the best of luck be to those who se
    4 points
  5. Hello and welcome! The Expanded Universe Book Club is all about sharing our experiences, feelings, and ideas in regards to the enormous amount of books, comics, and short stories that are part of the traditional Star Wars "Expanded Universe". We're all friends here, so if you want to share some of your own "fan fiction" or create some new stuff with other members of the community, by all means go for it, that's what the club is for! Have a favorite character or story line you just can't get enough of? Tell us all about it! Maybe you have a fond memory or two that you'd like to share? We'r
    3 points
  6. Available from the Stormtrooper officer TX-732 in the Mos Entha City Hall ( Tatooine /way 1447 3405 , the vendor in Stormtrooper armor), the Starting Gear Pack (Mark II) is a fifty-item-capacity backpack that contains: A mini-suit of bone armor with 52%-to-54% resists (helmet, chest plate, leggings, and left bicep). Not sliced. All six no-cert basic weapons (CDEF Carbine, CDEF Pistol, CDEF Rifle, Heavy Axe, Survival Knife, Wood Staff). None sliced. A 14.91 quality generic crafting tool and a mineral survey device. A shellfish harvesting tool. A crate of 10 Stimp
    3 points
  7. Combat in Tarkins Revenge is a think-tank process at first which must be mastered not through reading this post, but through trial and error and the acquisition of better armors and weapons which will reduce your efforts. Let's jump into it! 1. Look at your character sheet to see your attributes/stats. This is Picture 1 The far right column, the ENCUMBRANCE, tells you how much your armor is weighing you down. This is Picture 2 Your Primary attributes: HEALTH, ACTION, AND MIND are not affected by ENCUMBRANCE (even when the armor piece has a number for it) In the below scre
    3 points
  8. Hi all! I'm Laurie, mother of Ronan and wife of Jay (who you may know as Lanko/Xandros/Harkan/Flint or Sskar here on Tarkin's Revenge!) I work for a hunger relief nonprofit in the Pacific NW. Obviously, food is important! I love to cook and I'm a total foodie - I'm so lucky to live somewhere I can expand my palate AND get my favs. I'm an avid reader of (mostly) fiction in a plethora of genres, love to create from jewelry to art in a variety of mediums. I grew up primarily in the deep south but have moved all over the country - both with my family, as my dad was in the Army...but also
    3 points
  9. We are pleased to introduce a new feature, coming this week: Pet Deed Incubation! Our version was inspired by the NGE pet incubation (though does not follow it exactly), and Tatwi's design document from Legend of Hondo. ======================================================================== What is pet deed incubation? It's a totally optional secondary process that a bio-engineer can perform upon pet deeds, after they have been crafted. Think of it as "slicing for pets" - thank you to Tatwi for that reference! It happens in three phases, and will improve the stats of the pe
    3 points
  10. Camps! In an attempt to make scout and ranger camps more viable, we have added additional functionality to most of them. They are useable by ANYONE, though only a scout or ranger with the appropriate skillboxes can craft them. Read: this is a lucrative sales opportunity for scouts and rangers. All camps provide a bonus to buffing and wound healing. They also all provide a bonus like the "sample rich" city specialization. You will extract 20% more resources inside a camp than you otherwise would. Basic Camp Kit: The lowest-level scout camp kit, it offers no additional b
    3 points
  11. Tarkins Revenge have added new weapon and armor components to give more options for finding selected weapon and armor components. These have a chance to be of similar quality to their similar components. All can also drop from various world bosses. Note that a high CL Creature/NPC can go above the listed max. Kimo Claw: Drops from Kimoglia Cave & Netherfang Same as Rancor Tooth Damage Range: Min 20-160, Max 40-160. Kimo Tissues: Drops from Kimoglia Cave (/way 4770 975 Lok) Same as Krayt Tissues Max Damage: 28-165 / Speed 1 to -1.2
    3 points
  12. The Tarkin Creatures Database is now LIVE, with much thanks to Tatwi for his hard work in putting it all together for us!
    3 points
  13. That was actually a design choice. It occurred to me that people might be out in groups, and if anyone in the group has scout, the corpse won't despawn until it's been harvested or a timer runs out, and I didn't want unharvested corpses lying around possibly affecting respawns.
    3 points
  14. The Golden Horde Guild Leader: Shasta Grape Officers: Ego, Valentine, Jade Faction: Open (Contain ALL factions) The golden horde is a small family guild, specializing in helping out anyone that needs help and enjoying the game. The majority of us are on the far east coast in Alaska, with members spread all over the world. We would love to cause death and destruction along side you. Feel free to contact any <GOLD> member in-game and we can do what we can to get you sorted.
    2 points
  15. Fight Club Primer As the second player to finish the Fight Club I wanted to provide some insight/help to others looking to complete all ten levels. Basics: 1. Each fight club takes place on a different planet with the first one being in Coronet, Corellia. 2. You start the whole chain by talking to an NPC Kath Scarlet (17, -4242) in coronet who will examine you (?) to see if you are qualified to enter. This may be a combat level check to make sure a novice marksman does not wander in accidentally. 3. Kath will direct you to the Guard at the entrance to
    2 points
  16. Figured I would post up an introduction while the launcher does its thing. During live I played on Valcyn, Sunrunner & Starsider. Valcyn I RPed stormtrooper mostly, with the 501st character named Mink. Sunrunner I RPed a rebel based on Rori and a jedi that was apart of NJO (think that's what it was called). Can't quite remember my character name there, Kody I think. Starsider I have a few RP characters. Mandalorian, trooper Mink , nightsister Jai Bril was in NS, pirate Dav was in DREAD. Quite a few other characters as slots opened up also. Just now getting back into the game and looking fo
    2 points
  17. DE wishlist... 1) I'd like to see a module that's "Sampling Assistant". It'd work like the Creature Harvesting Module, but would apply to your sampling rather than Scout harvesting. 2) I'd like to see DE's be able to call a second droid at the equivalent box of where CH can call a second pet. Makes the repair droid and the power droid much more useful 3) The "Survey Assistant" module would let you select an interest (Mineral/Floral/Chemical, etc) and it would pop up a list of resources and percentages at this very spot, just like the list when you do "Choose Resource" from a ha
    2 points
  18. Hey, realised I never posted here when I joined z so here goes... I'm Glenn, british guy living in South Wales, single dad who is also carer to my 13yr old autistic son. Have two older sons 22 and 20, and a 2 yr o old daughter with more recent (crazy)ex. In-game I'm Asharin a tkm stacker, Perfidious a Master smuggler/pistoleer, Schtufbox an As/Ws and Slugface an ithorian Doc/tailor. Played SWG on Bria from the start on and off til SWG died, eventually found Basilisk, but wasn't really free enough to play then, but now I am and found this place :)
    2 points
  19. Kriff, I need to scrape together some tuition. - Kyska Glavi Holy chuba, this is AMAZING.
    2 points
  20. 12/27/19 [Fixed] Barrels now usable as a container in drinks for 4x quantity bonus 12/26/19 [Modified] Intimidate commands to now check against defense vs intimidate 12/23/19 [Fixed] A string entry [Added] Two new billboards, fixed a crc entry 12/19/19 [Added] Rug schematics [Added] Traveling Rug Merchant 12/15/19 [Added] Type max for two enzyme types [Added] New rugs as craftable schematics
    2 points
  21. I am also a member!
    2 points
  22. I am a member of beast (Meden)posting in this thread to get wherever we are going. I am a bit confused, where is that?
    2 points
  23. I stand ready. though as the voice of reason, that's scary.
    2 points
  24. We really enjoy helping and hanging out. With the dungeons revamped soloing can be difficult and time consuming, but not in <GOLD>. We do different dungeons all the time. Given the drops in various dungeons it's also fun to see what you get at every turn. Below are some guild mementos: Ok... so not all moments are great heh heh, but they sure are fun:
    2 points
  25. Love the "Rebel Flight Suits" color theme. It's too bad that the in game browser only works for the NGE client, because it that page would make a mighty fine in game home page! 🙂
    2 points
  26. For those who are only forum-dwellers, be sure to check out our new website: https://home.tarkinswg.com/ We'll still use the forums for longer discussions, but articles about new content will be primarily posted to the sidebar on the new site. And remember to check out discord if you want to be involved in the community-wide live text-based chat (a good time killer while you're at work!) https://discordapp.com/invite/DSPFdVh
    2 points
  27. Skolten, I was using the EQSanctum MOD Pack which has the Skolten Flat HAM UI but I had to uninstall due to issues with the color blue on the mind not reflecting properly. I died more than once because it appeared that the mind was full when in reality it was all the way down. I play at a refresh rate of 60 hz on a resolution 3840x2160 in my 55" TV. Interestingly... I was playing in the EMU with the same MOD Pack installed and I don't recall ever having issues. As a means to remedy the issue, is it possible to have the background color of the HAM to either:
    2 points
  28. Career Ideas: Forager Scouts can search lairs for live creature samples, or an unknown creature's egg. These will both be in demand for Bio-Engineers. Enzyme Harvester Anyone can use an Enzyme Extractor to extract a raw Hydrolase Enzyme from a creature they have killed. You can sell these to Bio-Engineers who don't want to take the time to extract their own. Enzyme Refiner A Novice Bio-Engineer or above can use Hydrolase Enzymes and crafted tools to produce Isomerase and Lyase Enzymes in various colors, and sell those to Bio-Engineers who don't want to refine their own.
    2 points
  29. Tarkin has always been a special place for Lia and I, we met in 2013 in the small corner of the internet that housed SWGCanon (later renamed to Tarkin), and grew to love each other. Now we are engaged and will be married this year. Tarkin provided us with a place to explore a world with which we were both familiar, but which had been shaped in such a way to provide a new challenge for experienced solo players and small groups. We decided last fall that we were going to make this project work again, and here we are. This project has been a labor of love, and without the following people no
    2 points
  30. Kinda on Mr.V's bane idea; They don't like me: have -5000 rating with one faction. They don't like me either: Have -5000 with 5 different factions. I have the death warrent in 12 systems: Have -5000 faction with 15 factions. Title: Death Warrent. I'll edit as I think up more. Have a good one, Hagen
    2 points
  31. I have completed the advanced search functionality, so all that is left to do is take 50 bajillion screenshots of the creatures! I'm not sure when it will go live, but it's functionally complete at this point. Repo is here.
    2 points
  32. I've been working on a web page make it easier to use the data. Here are some screenshots. I still have a fair amount of it data wrangling to do, but this what it will look like for the most part (aside from the Advanced Search option that I haven't started yet). When it's finished, it will be hosted here on tarkinswg.com.
    2 points
  33. The long-awaited update is coming today! You can finally purchase Imperial Housing Authority-owned property for your very own! This includes such things as Cantinas, Hospitals, Hotels, Houses, Factories, Merchant Tents, Salon Tents, AND MORE. How it works: All GM-owned buildings will need two things to complete the purchase: a credit payment, and a player-crafted deed. These vary by what building you are trying to purchase. If a building is GM-owned and available to purchase (often denoted by ***For Sale*** on the building sign), go inside, use the radial men
    2 points
  34. Notes: You do not get the deed back should you choose to destroy the structure. This is due to how the buildings are placed in the world by an admin (no deed is associated with them). There isn't an automated option to sell the structure back to the Imperial Housing Authority; Once you buy a structure, it's yours to use in that location. You can transfer the ownership to another character using the /transferStructure command as you can with any other structure. The system is really all about "location, location, location" and allowing players to buy the special buildings
    2 points
  35. If ya'll insist... I can't stand to be left out of things.
    2 points
  36. I will give it a try, hopefully there are improvements to CH
    2 points
  37. 2 points
  38. 2 points
  39. 2 points
  40. I plan to try it out.
    2 points
  41. Hi, I'm Dee. Previously played characters on Eclipse and SWGCanon/Tarkin 1 and briefly on Tarkin 2 :p
    2 points
  42. I didn't want to make the first post a big mess of thanks but without some of the targetted feedback we got from our team of Beta Testers, some of our group dungeons and other dungeons would not have come together as cleanly as they did. Axyzed, Beardsly, Eeklo, Ferdewyn, Garamoore, Gurgi1970, Kneels, SealGunman, Spin152, Zandor, Kronet, Nati and Tay. We'll be indebted for your testing and feedback . Launcher details and client details to come!
    2 points
  43. Here are the CU and NGE melee weapons we have brought into the game as loot-drop schematics, requiring a loot-drop component. Resource stat requirements for all the new melee weapons is 100% SR. Unarmed One-Handed Two-Handed Polearms
    2 points
  44. Having put the effort into making the mods, many moons ago as a labor of love, I am compelled to remind everyone that the following activities all grant Wilderness Survival XP on Tarkin's Revenge: Hunting Missions - Explorer Terminals (very generous) Camping Crafting camps Fishing Foraging Medical Foraging (gives a bit of healing xp too!) Searching lairs Milking creatures (also very generous) Harvesting shellfish
    1 point
  45. Guild Name: BEASTBan Happy Guild Leader: Snowlily Voice of Reason: Bhorklaw Sacrificial Lamb: Tiny Mad Scientist: Meden Cloning Afficionado: BellsFaction: ImperialGuild Information: BEAST is a small group of friends who enjoy the finer things in life, such as crushing our enemies, seeing them driven before us and hearing the lamentations of the rebels. Below is our guild anthem. We are not currently recruiting.
    1 point
  46. I don't see how stim C and D's are related to pulling people in when it flies in the face of minimizing number creep in the game as buffs are concerned. Insofar as jedi are concerned, making them alpha beyond the benefits they already enjoy (damage type that is virtually unresisted by many things and armors in the game) the Village is an interesting animal and with it's cycles it does act as a gate to the glowbat waving but as we've said in the past with so much of that changing in the Emu code base with our small (one person with occasional code contributors) development team it is hugely imp
    1 point
  47. Here are the new craftable armors! Rebel and Imperial armors are available as schematics from recruiters, and a Master Armorsmith (faction doesn't matter) can craft the armor. They are equivalent to Composite armor, in terms of stats and resources used. Some things to note: -The Imperial helmets (with the exception of the Galactic Marine and Battle Worn Galactic Marine) can only be worn by Humans and Zabraks. -Galactic Marine Armor can be worn by all races, including Wookiees and Ithorians. -Battle Worn Galactic Marine Armor can ONLY be worn by Wookiees and Ithorians. (T
    1 point
  48. We dug the shit out of it! Would love to see similar events in the future! Thanks again!
    1 point
  49. Look at all these nerds diving in. Looking forward to seeing you guys. I'll coordinate with Zen to make sure we get you guys setup in a Gh in the city you decide to settle in.
    1 point
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